- Import 10 new MP3 sound files for puzzle audio feedback - Implement PhonePhreak puzzle scene and game logic script
33 lines
1.0 KiB
Plaintext
33 lines
1.0 KiB
Plaintext
[gd_scene format=3 uid="uid://btj7tpfvqfelu"]
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[ext_resource type="Script" uid="uid://c7fhd1eqlgwr4" path="res://scripts/Phonephreak.gd" id="1_knn0u"]
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[ext_resource type="FontFile" uid="uid://dkytywan8eapf" path="res://assets/fonts/PixelOperator8.ttf" id="2_bg4gc"]
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[node name="Phonephreak" type="Node2D" unique_id=1830177910]
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script = ExtResource("1_knn0u")
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="." unique_id=519900134]
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[node name="Button0" type="Button" parent="." unique_id=1619377723]
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offset_left = 568.0
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offset_top = 494.0
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offset_right = 668.0
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offset_bottom = 594.0
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[node name="Label" type="Label" parent="Button0" unique_id=1004291322]
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layout_mode = 0
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offset_left = 15.0
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offset_top = 14.0
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offset_right = 85.0
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offset_bottom = 94.0
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theme_override_fonts/font = ExtResource("2_bg4gc")
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theme_override_font_sizes/font_size = 80
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text = "0"
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[node name="ColorRect" type="ColorRect" parent="Button0" unique_id=582830561]
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layout_mode = 0
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offset_right = 100.0
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offset_bottom = 100.0
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mouse_filter = 2
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color = Color(1, 1, 1, 0)
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