Player Movment

implented edited hollow night movement and set up player/test_scene.
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sam committed 2026-10-02 19:46:07 -06:00
1 parent 1eccb9bc67
commit 978fb7aded
4 files changed
+109 -10

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[gd_scene format=3 uid="uid://cmtdq6tedv1mm"]
[ext_resource type="Script" uid="uid://2ig5okof0vaa" path="res://scripts/UltimatePlatformerController.gd" id="1_3vyb7"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_d2by0"]
size = Vector2(111, 105)
[node name="player" type="CharacterBody2D" unique_id=1596338883]
collision_mask = 2
script = ExtResource("1_3vyb7")
[node name="ColorRect" type="ColorRect" parent="." unique_id=42689460]
offset_right = 111.0
offset_bottom = 105.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=440932344]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1496788104]
position = Vector2(55.5, 52.5)
shape = SubResource("RectangleShape2D_d2by0")